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AI Insights · Timothy · June 2025

Top Slime Games on Unified Platform in Turkey: Q2 2025

Explore the performance trends of the top slime games in Turkey during Q2 2025, including downloads, revenue, and active users.

Top Slime Games on Unified Platform in Turkey: Q2 2025

In the second quarter of 2025, slime games have shown diverse performance trends on the unified platform in Turkey. Here’s a breakdown of the top five slime games, based on data from Sensor Tower.

Super Big Slime: Black Hole 3D from Supercent, Inc. experienced fluctuating weekly downloads, starting at around 17.5K in early April and finishing the quarter at approximately 4.3K. Revenue peaked at $47 in the first week, then varied slightly, closing at $9. Active users showed a positive trend, growing from 35.7K to 64.2K by the end of June.

My Talking Slimy: Slime Cat 3D by Pixeland LLC saw a consistent decline in weekly revenue, dropping from $3.5K to $2.3K. Downloads also decreased from 8.4K to about 3.9K. Active users remained relatively stable, starting at 53.9K and ending at 50.3K.

Bruno - My Talking Slime Pet by Dramaton LTD had varied download numbers, peaking at 8.9K in late April and settling at 4.5K. Revenue was minimal throughout, with a slight increase to $10 in the final week. Active users fluctuated but ended with a slight increase to 155.1K.

Super Slime Simulator, also from Dramaton LTD, had a notable drop in downloads early in the quarter but showed recovery, finishing at 6.3K. Revenue was negligible, while active users saw a rise from 64.2K to 27.8K by the end of June.

Finally, PlaySlime: Slime Simulator Game from Slime Simulator Studio maintained steady revenue around $1.1K weekly. Downloads decreased slightly, ending the quarter at about 1.1K, while active users remained stable near 16.9K.

For more detailed insights into these trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2025